using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AutoCloseTip : MonoBehaviour
{
    public float m_ShutDownTime = 999999999;
    void Update()
    {
        m_ShutDownTime -= Time.deltaTime;
        if (m_ShutDownTime <= 0)
        {
            this.gameObject.SetActive(false);
            m_ShutDownTime = 999999999;
        }
    }
}
